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23 June 2024
- 01:2401:24, 23 June 2024 diff hist +19 High Score - Writing it to the EEPROM No edit summary current Tag: Visual edit
- 01:2401:24, 23 June 2024 diff hist +19 High Score - Creating a New Entry in the Correct Location No edit summary current Tag: Visual edit
- 01:2301:23, 23 June 2024 diff hist +19 High Score - Capturing The Players Initials No edit summary current Tag: Visual edit
- 01:2301:23, 23 June 2024 diff hist +19 High Score - High Scores and Slots No edit summary current Tag: Visual edit
- 01:2301:23, 23 June 2024 diff hist +19 High Score - Getting Started No edit summary current Tag: Visual edit
- 01:2201:22, 23 June 2024 diff hist +1 High Score - Creating a New Entry in the Correct Location No edit summary
- 01:2101:21, 23 June 2024 diff hist +500 High Score - Creating a New Entry in the Correct Location No edit summary
- 01:2001:20, 23 June 2024 diff hist +190 High Score - Capturing The Players Initials No edit summary
- 01:1901:19, 23 June 2024 diff hist +127 High Score - Capturing The Players Initials No edit summary
- 01:1601:16, 23 June 2024 diff hist +11 High Score - High Scores and Slots No edit summary
- 01:1601:16, 23 June 2024 diff hist +220 High Score - High Scores and Slots No edit summary
- 01:1501:15, 23 June 2024 diff hist −1 High Score - Getting Started No edit summary
- 01:1401:14, 23 June 2024 diff hist +313 High Score - Getting Started No edit summary
- 01:1301:13, 23 June 2024 diff hist +6 High Score - Writing it to the EEPROM No edit summary
- 01:1301:13, 23 June 2024 diff hist +14 High Score - Writing it to the EEPROM No edit summary
- 01:1201:12, 23 June 2024 diff hist +22 High Score - Writing it to the EEPROM No edit summary Tag: Visual edit
- 01:1001:10, 23 June 2024 diff hist +1,680 High Score - Writing it to the EEPROM No edit summary
- 01:0301:03, 23 June 2024 diff hist −25 High Score - Writing it to the EEPROM No edit summary Tag: Visual edit
- 01:0301:03, 23 June 2024 diff hist −3 High Score - Writing it to the EEPROM →# Retrieving a Slot
- 01:0201:02, 23 June 2024 diff hist +59 High Score - Writing it to the EEPROM No edit summary Tag: Visual edit
- 01:0001:00, 23 June 2024 diff hist +206 High Score - Writing it to the EEPROM No edit summary
- 00:5800:58, 23 June 2024 diff hist +5,481 N High Score - Writing it to the EEPROM Created page with " <nowiki>#</nowiki> Back to the EEPROM OK .. let's finish this off! In this section, we will swap out all the code that refers to the in-memory array of slots and replace it with code that uses the EEPROM instead. <nowiki>#</nowiki> More Constants, Anyone? If you recall from the very first segment, when we read and write to the EEPROM we need to tell it which memory location to use. In that first lesson we used a constant named `EEPROM_START` that pointed to a '..." Tag: Visual edit
- 00:5700:57, 23 June 2024 diff hist +188 High Score - Capturing The Players Initials No edit summary
- 00:5600:56, 23 June 2024 diff hist +145 High Score - High Scores and Slots No edit summary
- 00:5600:56, 23 June 2024 diff hist +2 High Score - Getting Started No edit summary
- 00:5500:55, 23 June 2024 diff hist −71 High Score - Getting Started No edit summary
- 00:5500:55, 23 June 2024 diff hist +144 High Score - Getting Started No edit summary Tag: Visual edit: Switched
- 00:5400:54, 23 June 2024 diff hist +1 High Score - High Scores and Slots No edit summary
- 00:5300:53, 23 June 2024 diff hist −2 High Score - High Scores and Slots No edit summary Tag: Visual edit
22 June 2024
- 12:5212:52, 22 June 2024 diff hist +1,241 High Score - Creating a New Entry in the Correct Location No edit summary
- 12:5112:51, 22 June 2024 diff hist +2 High Score - Creating a New Entry in the Correct Location No edit summary
- 12:5012:50, 22 June 2024 diff hist +50 High Score - Creating a New Entry in the Correct Location No edit summary Tag: Visual edit
- 12:4912:49, 22 June 2024 diff hist +2,460 N High Score - Creating a New Entry in the Correct Location Created page with "# Inserting the New Score in the Correct Place! Up until now, we have been randomly choosing a location in the high score table to store the new score. In this (short) section, we will look at how to detect the correct position to store the new score and move the existing entries down to make space. <div style="width: 600px; padding: 15px; border: 1px solid; background-color: ligthgrey; box-shadow: 10px 10px 5px grey;"> <span style="font-size: 160%">Your Turn</span>..."
- 12:4812:48, 22 June 2024 diff hist +108 High Score - Capturing The Players Initials No edit summary
- 12:4612:46, 22 June 2024 diff hist +1,133 High Score - Capturing The Players Initials No edit summary
- 12:4412:44, 22 June 2024 diff hist +5 High Score - Capturing The Players Initials →Altering the Slot Structure
- 12:4412:44, 22 June 2024 diff hist +429 High Score - Capturing The Players Initials No edit summary Tag: Visual edit
- 12:3612:36, 22 June 2024 diff hist +1 High Score - Capturing The Players Initials No edit summary
- 12:3512:35, 22 June 2024 diff hist +188 High Score - Capturing The Players Initials No edit summary Tag: Visual edit
- 12:3112:31, 22 June 2024 diff hist +10,830 N High Score - Capturing The Players Initials Created page with " # Saving a New Score and Initials In this section we will add the ability for a player to save a new high score and their initials in the High Score table. Before proceeding, you will notice that an additional `playGame` state has been added to the code since the last section. It will emulate a player finishing a game and will allow them to enter a score to then test the high score functionality. As you can see by reviewing the code, pressing the Up and Down buttons..."
- 12:2812:28, 22 June 2024 diff hist +75 High Score - High Scores and Slots No edit summary
- 12:2612:26, 22 June 2024 diff hist +1,259 High Score - High Scores and Slots No edit summary Tag: Visual edit
- 12:2612:26, 22 June 2024 diff hist −564 High Score - Getting Started →Tutorial Instructions
- 12:2512:25, 22 June 2024 diff hist +64 High Score - High Scores and Slots No edit summary Tag: Visual edit
- 12:2212:22, 22 June 2024 diff hist +3,650 N High Score - High Scores and Slots Created page with "High Scores and Slots In the previous exercise, we wrote a single high score entry to the EEPROM and retrieved it for display on our High Score screen. What if we want to show the top five (or ten!) high scores in order? Strap yourself in as we extend our knowledge to implement this. In this section, we will put the EEPROM aside and manipulate our high score table in an array in memory to keep it simple. In a later section, we will come back and add the EEPROM code...."
- 12:1912:19, 22 June 2024 diff hist +1,645 High Score - Getting Started No edit summary Tag: Visual edit: Switched
- 12:1712:17, 22 June 2024 diff hist +7 High Score - Getting Started No edit summary
- 12:1712:17, 22 June 2024 diff hist +94 High Score - Getting Started No edit summary Tag: Visual edit
- 12:1512:15, 22 June 2024 diff hist 0 High Score - Getting Started No edit summary
- 12:1412:14, 22 June 2024 diff hist +50 High Score - Getting Started No edit summary Tag: Visual edit