Installing Games: Difference between revisions
No edit summary |
No edit summary |
||
Line 24: | Line 24: | ||
The Arduino IDE allows Arduboy programs to be compiled and uploaded to the unit automatically. | The Arduino IDE allows Arduboy programs to be compiled and uploaded to the unit automatically. | ||
Detailed instructions can be found [[Installing a Single Game using the Arduino IDE|here]]. | |||
=== Installing a Single Game using the VS Code IDE === | === Installing a Single Game using the VS Code IDE === | ||
The VS Code allows Arduboy programs to be compiled and uploaded to the unit automatically. | The VS Code allows Arduboy programs to be compiled and uploaded to the unit automatically. | ||
Detailed instructions can be found [[Installing a Single Game using the VS Code IDE|here]]. | |||
=== Installing a Single Game using the Arduboy Toolset === | === Installing a Single Game using the Arduboy Toolset === | ||
The Arduboy Toolset provides a convenient, GUI based tool for uploading `.hex` files and (optionally) a single `'bin` file. | The Arduboy Toolset provides a convenient, GUI based tool for uploading `.hex` files and (optionally) a single `'bin` file. | ||
Detailed instructions can be found [[Installing a Single Game using the Arduboy Toolset|here]]. | |||
== Updating an Arduboy's Cart == | == Updating an Arduboy's Cart == | ||
Applies to the Arduboy FX, Arduboy Mini and homegrown variants that have an FX extension. | Applies to the Arduboy FX, Arduboy Mini and homegrown variants that have an FX extension. |
Revision as of 04:40, 16 June 2024
The process for installing games on your Arduboy is dependant on the variant you have. Older Arduboys can only support a single game whereas new FX and Mini variants are equipped with a flash chip that allows it to store many games at once and these are made accessible by a menu when the unit is first turned on.
Distribution Methods
Arduboy games can be distributed multiple ways and the method affects how it can be installed onto a physical unit.
Distribution methods include:
- as source code. Prior to installing the game, you will need to compile it within an Arduboy development environment - such as the Arduino IDE or VS Code - and then upload it to the unit. Refer to sections Installing a Single Game using the Arduino IDE, Installing a Single Game using the VS Code IDE or Installing a Single Game using the Arduboy Toolset for instructions.
- as a single
.hex
file. This is a compiled version of the game and is ready to be uploaded to a physical unit immediately. Refer to Installing a Single Game using the Arduboy Toolset for instructions. - as a single
.hex
file and accompanied by one or more.bin
files. - as an `.arduboy` file. The `.arduboy` format is an archive file that contains the program's main
.hex
file, any supporting.bin
files and graphics in a single package for convenience.
Installing a Single Game
Applies to all Arduboy variants.
There are many different ways to install a single game onto the Arduboy.
Installing a Single Game using the Arduino IDE
The Arduino IDE allows Arduboy programs to be compiled and uploaded to the unit automatically.
Detailed instructions can be found here.
Installing a Single Game using the VS Code IDE
The VS Code allows Arduboy programs to be compiled and uploaded to the unit automatically.
Detailed instructions can be found here.
Installing a Single Game using the Arduboy Toolset
The Arduboy Toolset provides a convenient, GUI based tool for uploading `.hex` files and (optionally) a single `'bin` file.
Detailed instructions can be found here.
Updating an Arduboy's Cart
Applies to the Arduboy FX, Arduboy Mini and homegrown variants that have an FX extension.